🚨 All generations are PUBLIC.

    The purpose of this site is to allow everyone to openly experiment with Flux Pro, so that we can assess it's strengths and weaknesses collectively rather than in isolation, and to learn about it's prompting styles from one another.

    🐰✨ Spring into Creativity! 🌸🥚

    Celebrate the season of renewal with fresh artistic perspectives! Let spring colors and new beginnings inspire your creative journey.

    Create a detailed scene of an ancient medieval village during the blue hour, with a mystical and eerie atmosphere. The village is made up of stone houses with thatched roofs, narrow cobblestone streets, and faintly glowing lanterns casting long shadows. In the background, a dense, misty forest surrounds the village, adding to the sense of mystery. A mysterious figure cloaked in dark robes stands at the edge of the village, partially hidden in the shadows, with an ominous presence. The figure appears to be associated with the plague, carrying a staff or wearing a mask reminiscent of a plague doctor. The overall mood should be haunting, with a subtle, unsettling feeling as the blue twilight deepens into night.
    Create a detailed scene of an ancient medieval village during the blue hour, with a mystical and eerie atmosphere. The village is made up of stone houses with thatched roofs, narrow cobblestone streets, and faintly glowing lanterns casting long shadows. In the background, a dense, misty forest surrounds the village, adding to the sense of mystery. A mysterious figure cloaked in dark robes stands at the edge of the village, partially hidden in the shadows, with an ominous presence. The figure appears to be associated with the plague, carrying a staff or wearing a mask reminiscent of a plague doctor. The overall mood should be haunting, with a subtle, unsettling feeling as the blue twilight deepens into night.
    Create a dark and haunting scene set in an old medieval village during the blue hour, with an intense, mystical atmosphere. The village is composed of dilapidated stone houses with crooked roofs and narrow, winding cobblestone streets. The air is thick with the stench of decay and rot, and the ground is littered with dirt and debris. In the shadowy corner of a narrow alley, a mysterious figure cloaked in dark, tattered robes lurks, partially obscured by the darkness. Nearby, rats scurry over the bodies of plague victims, adding to the sense of dread and despair. The overall scene is grim, with a sense of impending doom as the village is gripped by the plague. The lighting is dim, with only a faint, eerie blue light illuminating the scene, enhancing the ominous mood.
    masterpiece, raw, photo, realistic, intricate, A medieval scene during the time of the plague, with a desolate village in the background. In front of the village, a dilapidated wooden sign stands with the words "SD3 has gone to sleep" crudely written on it. Scattered around the base of the sign are decaying body parts, skulls, and rats scurrying among the remains. The scene is dimly illuminated by old, flickering lanterns. Villagers, stricken with fear, are seen fleeing the plague-ridden village, fast running toward the viewer with panic and desperation on their faces. The atmosphere is dark and chaotic, filled with a sense of impending doom. parchment,
    Create a dark and grim scene set during the time of the plague in the Middle Ages. The setting is a narrow, dirty street lined with old, half-timbered houses, some of which are partially collapsed or in severe disrepair. A person dressed in tattered rags sits slumped against the wall of one of these houses, their face hidden in despair. The streets are littered with filth and debris, with rats scurrying around and sitting on the corpses that are scattered along the path. The atmosphere is heavy and suffocating, with the stench of decay hanging in the air, enhancing the sense of death and desolation. The overall mood is haunting, capturing the hopelessness and horror of the plague era. A town sign reads “Death lives here”
    illustration, digital art, A medieval scene during the time of the plague, with a desolate village in the background. In front of the village, a dilapidated wooden sign stands with the words "the plague of the inquisition" crudely written on it. Scattered around the base of the sign are decaying body parts, skulls, and rats scurrying among the remains. The scene is dimly illuminated by old, flickering lanterns. Villagers, stricken with fear, are seen fleeing the plague-ridden village, fast running toward the viewer with panic and desperation on their faces. The atmosphere is dark and chaotic, filled with a sense of impending doom.
    illustration, digital art, A medieval scene during the time of the plague, with a desolate village in the background. In front of the village, a dilapidated wooden sign stands with the words "the plague of the inquisition" crudely written on it. Scattered around the base of the sign are decaying body parts, skulls, and rats scurrying among the remains. The scene is dimly illuminated by old, flickering lanterns. Villagers, stricken with fear, are seen fleeing the plague-ridden village, fast running toward the viewer with panic and desperation on their faces. The atmosphere is dark and chaotic, filled with a sense of impending doom.
    Create a dark and grim scene set during the time of the plague in the Middle Ages. The setting is a narrow, dirty street lined with old, half-timbered houses, some of which are partially collapsed or in severe disrepair. A person dressed in tattered rags sits slumped against the wall of one of these houses, their face hidden in despair. The streets are littered with filth and debris, with rats scurrying around and sitting on the corpses that are scattered along the path. The atmosphere is heavy and suffocating, with the stench of decay hanging in the air, enhancing the sense of death and desolation. The overall mood is haunting, capturing the hopelessness and horror of the plague era. A town sign reads “Death lives here”
    Create a detailed scene of an ancient medieval village during the blue hour, with a mystical and eerie atmosphere. The village is made up of stone houses with thatched roofs, narrow cobblestone streets, and faintly glowing lanterns casting long shadows. In the background, a dense, misty forest surrounds the village, adding to the sense of mystery. A mysterious figure cloaked in dark robes stands at the edge of the village, partially hidden in the shadows, with an ominous presence. The figure appears to be associated with the plague, carrying a staff or wearing a mask reminiscent of a plague doctor. The overall mood should be haunting, with a subtle, unsettling feeling as the blue twilight deepens into night.
    Shatter the glass house Wherein spirits breathe out Halitosis of the soul From a recking abscess Plague of far righteousness All fates hang in the balance Mocking crucified dolls An inquisition outs When the Sun goes out our powers Will extend throughout Heaven like Asphodel As they have for countless lustrum In dark Midian accustoned To burning effigies of our enemies well, partially covered in shadow, dramatic, cinematic, shadow
    Create a detailed scene of an ancient medieval village during the blue hour, with a mystical and eerie atmosphere. The village is made up of stone houses with thatched roofs, narrow cobblestone streets, and faintly glowing lanterns casting long shadows. In the background, a dense, misty forest surrounds the village, adding to the sense of mystery. A mysterious figure cloaked in dark robes stands at the edge of the village, partially hidden in the shadows, with an ominous presence. The figure appears to be associated with the plague, carrying a staff or wearing a mask reminiscent of a plague doctor. The overall mood should be haunting, with a subtle, unsettling feeling as the blue twilight deepens into night.
    Shatter the glass house Wherein spirits breathe out Halitosis of the soul From a recking abscess Plague of far righteousness All fates hang in the balance Mocking crucified dolls An inquisition outs When the Sun goes out our powers Will extend throughout Heaven like Asphodel As they have for countless lustrum In dark Midian accustoned To burning effigies of our enemies well, partially covered in shadow, dramatic, cinematic, shadow
    Shatter the glass house Wherein spirits breathe out Halitosis of the soul From a recking abscess Plague of far righteousness All fates hang in the balance Mocking crucified dolls An inquisition outs When the Sun goes out our powers Will extend throughout Heaven like Asphodel As they have for countless lustrum In dark Midian accustoned To burning effigies of our enemies well, partially covered in shadow, dramatic, cinematic, shadow
    Create a dark and grim scene set during the time of the plague in the Middle Ages. The setting is a narrow, dirty street lined with old, half-timbered houses, some of which are partially collapsed or in severe disrepair. A person dressed in tattered rags sits slumped against the wall of one of these houses, their face hidden in despair. The streets are littered with filth and debris, with rats scurrying around and sitting on the corpses that are scattered along the path. The atmosphere is heavy and suffocating, with the stench of decay hanging in the air, enhancing the sense of death and desolation. The overall mood is haunting, capturing the hopelessness and horror of the plague era. A town sign reads “Death lives here”

      Stable Diffusion 3 (SD3)

    • SD3 Medium - stableDiffusion3SD3_sd3Medium.safetensors
    • SD3 Medium Incl. Clips - stableDiffusion3SD3_sd3MediumInclClips.safetensors
    • SD3 Medium Incl Clip FP16 - stableDiffusion3SD3_sd3MediumInclClip.safetensors
    • SD3 Medium Incl T5XXL - stableDiffusion3SD3_sd3MediumInclT5XXL.safetensors
    • Text Encoder - Clip L - stableDiffusion3SD3_textEncoderClipL.safetensors
    • Text Encoder - Clip G - stableDiffusion3SD3_textEncoderClipG.safetensors
    • Text Encoder - T5 e4m3fn - stableDiffusion3SD3_textEncoderT5E4m3fn.safetensors
    • Text Encoder - T5XXLFP16 - stableDiffusion3SD3_textEncoderT5XXLFP16.safetensors
    • ComfyUI Workflows - stableDiffusion3SD3_comfyuiWorkflows_trainingData.zip
    • Demo Prompts - stableDiffusion3SD3_demoPrompts_trainingData.zip

      Stable Diffusion 3.5 Large

    • Large - stableDiffusion35_large.safetensors
    • Workflow - stableDiffusion35_workflow_trainingData.zip

      Stable Diffusion 3.5 Large Turbo

    • Large Turbo - stableDiffusion35_largeTurbo.safetensors
    • Workflow - stableDiffusion35_workflow_trainingData.zip

    About This Site