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    The purpose of this site is to allow everyone to openly experiment with Flux Pro, so that we can assess it's strengths and weaknesses collectively rather than in isolation, and to learn about it's prompting styles from one another.

    A desolate wasteland stretches out beneath a blood-red sky. Twisted metal skeletons of buildings pierce through clouds of toxic smoke that billow across the horizon. A lone figure stands amidst the ruins, their face obscured by a tattered cloak, clutching a rusty sword in one hand. The ground is littered with debris: shattered glass, twisted rebar, and scorched earth. In the distance, a monstrous creature made of scrap metal stalks towards them, its eyes glowing red.  The air crackles with energy as lightning strikes nearby structures, illuminating the scene in flashes of blinding light.   There's an oppressive silence punctuated only by the howling wind whistling through broken windows.
    A dreamlike surrealist scene depicts three characters in a cacophonous dance, set against a dystopian backdrop of twisted metal and concrete, viewed from a dynamic worm's-eye perspective. The figure on the far left, a humanoid with elongated limbs and bulbous, bioluminescent skin reminiscent of a H.R. Giger painting, stands backlit by a burning cityscape. This character is laughing maniacally as they're manipulated by unseen strings like a marionette. In the center, an anthropomorphic, low-poly, 8-bit video game-inspired rabbit wearing a gas mask and a fedora, is breakdancing on top of a pile of rubble. The character's animations are purposefully jerky, as if viewed on a low frame-rate console. Tendrils of debris orbit this character as it spins. On the far right, a futuristic anime-inspired octopus-like being with iridescent blue-green mottled skin, stands statue-still amidst a maelstrom of fluttering origami paper. This character's detached gaze is lost within the flames devouring the cityscape. Extensive overgrowth and broken neon signs dominate the surrounding environment, drawing warm ambient light from embers and burning debris, casting a kaleidoscopic glow over the tableau.
    ORIGINAL PROMPT: An artwork done in the style of artist (gary baseman:1.4), as a (collotype print:1.6).
An evocative and detailed Post-Apocalyptic Fantasy scene.
PRODUCTION PROMPT: An artwork done in the style of artist (gary baseman:1.4), as a (collotype print:1.6).
A desolate, crimson-hued cityscape lies shattered and still, its steel spires pierced by jagged shards of glass and twisted metal. In the foreground, a lone figure emerges from the shadows, shrouded in tattered furs and cloth, their face obscured by a hood that casts an eerie, emerald glow. The air is heavy with the acrid scent of smoke and ozone, as if the very atmosphere has been ravaged by some cataclysmic force.
In the distance, the skeletal remains of skyscrapers stretch towards the gray, featureless sky like the bony fingers of a giant. Vines writhe across broken concrete, as if attempting to reclaim the ruined landscape. A flickering, ghostly light emanates from within the hollows of the city, casting an otherworldly luminescence upon the desolate terrain.
To one side, the remains of a great, sweeping archway hang suspended, its intricate stonework cracked and worn by time and the elements. The sound of distant whispers drifts through the stillness, an ethereal murmur that seems to emanate from the very walls themselves. Amidst this bleak, post-apocalyptic landscape, the lone figure walks steadfastly towards some unknown destination, shrouded in mystery and foreboding.
    ORIGINAL PROMPT: An artwork done in the style of artist (heinrich kley:1.4), as a (marquetry:1.6).
An evocative and detailed Post-Apocalyptic Fantasy scene.
PRODUCTION PROMPT: An artwork done in the style of artist (heinrich kley:1.4), as a (marquetry:1.6).
A ravaged cityscape sprawls before a lone figure, shrouded in tattered, weathered robes that blend seamlessly into the desolate backdrop. The air is heavy with the weight of destruction, the sky a sickly yellow haze that seems to pulse with malevolent energy. In the foreground, the subject's face stands out – pale, gaunt, and resolute, framed by wisps of silver hair blown about by an unseen gust.
The city's remnants stretch towards the horizon like the jagged bones of some colossal beast, each crumbling spire a testament to the cataclysmic event that ravaged this world. In the distance, a smoldering inferno rages, casting a fiery glow upon the desolate landscape.
Nature itself has begun to reclaim the ruins, vines snaking up cracked and broken stone like skeletal fingers, while twisted tree roots burst forth from the earth like grasping hands. A few scattered remnants of ancient architecture – worn archways, toppled statues – seem to hold the city's darkest secrets within their shattered frames.
Amidst this ruinous tapestry, the subject stands steadfast, their eyes an unyielding window into a soul shaped by trials and tribulations that would shatter lesser souls. The artist's use of muted colors and chiaroscuro adds depth and emotion to this haunting scene, capturing the quiet resilience of those who survive in a world torn asunder by madness and despair.
    In the heart of a forgotten forest, an ancient, dilapidated house stands, shrouded in darkness and mystery. The once-majestic Victorian mansion, now abandoned and forsaken, beckons the curious and the brave, offering a chilling glimpse into the realm of the macabre.  The house, with its crumbling facade and eerie silence, is a testament to the passage of time and the decay of human ambition. The once-ornate balconies and gothic turrets now stand as silent sentinels, their dark shadows stretching like gnarled fingers towards the unsuspecting traveler.  As the moonlight filters through the skeletal trees, casting an otherworldly glow upon the mansion, whispers of long-forgotten horrors fill the air. The wind, howling through the broken windows and creaking floorboards, seems to carry the echoes of tortured souls, forever trapped within the confines of this haunted abode.  Inside the house, the air is thick with the scent of decay and the lingering remnants of past horrors. The once-grand rooms, now draped in cobwebs and dust, are filled with the ghostly remnants of a bygone era. Faded portraits, their subjects' eyes seemingly following the intruder, line the walls, while antique furniture stands as silent witnesses to the horrors that have unfolded within these walls.  The background, a chilling blend of darkness and despair, is reminiscent of the haunting art of Edward Gorey and the twisted landscapes of Tim Burton. The shadows, alive with the whispers of the damned, seem to stretch and contort, as if reaching out to ensnare the unwary visitor.  Inspired by the gothic horror of Dracula and the chilling atmosphere of The Haunting of Hill House, the scene comes to life with a blend of macabre beauty and spine-tingling terror. The abandoned house, a testament to the darkness that lurks within the human soul, is a chilling reminder that not all ghosts are confined to the realm of the supernatural.
    A decrepit, Ancient Sudanese cemetery looms, shrouded in a swirling Pestilent and Ominous Fog designed by Magali Villeneuve and imbuing the feeling drawn by Anne Stokes; Every inch entwined with with trees dented autumn colorful deciduous foliage amidst, a lone moldering Spell book laid unopened in unshapely twisted black trees, black leafy dread gnarled tangled mangy wood colors under dull rusty deep burnt orange rays after angry black flames; Eroding white skeletal calcined grave sculpted erose surfaces besmirch surroundings whereas numerous, grotesquely shaped objects now make of coffins and debris scattered amidst more pews amidst deathlike twisted wrecks decay that line roads between what once passed into memories that will forever retain grief sorrow anger frustrated desperation; An animated atmosphere forlorn atmosphere reveals as these disgusting thick Acrid noxious vapors continue to choke pass the ground beneath some dying where every dark maggot decay feasts in brawn barks dead brown bruised bodies torn in broken gnawn flesh stripped over some corpse hulks heaving; faint shimmers flash during no sunset deep beyond thick vaporous setting glimmers as ripples furtively shroud unwarrant still visible rur wimplify of sick shadow stod ailing rech dead by maggot swags writ and wagg mag glow darkness gn cl
    Surreal grunge photo of a rusted, old-timey train lost and graffitied, twisting and turning on a Möbius strip of realities, dimly lit, vibrant spray paint colors, urban decay, crumbling concrete, rusty metal, vandalized, gritty texture, run-down buildings, neon signs, broken windows, foggy, night setting, street lights, rainy, wet pavement, dark shadows, film noir, HDR, high contrast, detailed, intricate, intriguing, ominous, ominous atmosphere, cyberpunk, post-apocalyptic, dystopian, thought-provoking, reality-bending, twisted, surreal, abstract, conceptual, mysterious, enigmatic, perplexing, brain-twisting, mind-bending, trippy, psychedelic, warped, surrealistic, gritty, textured, layered, detailed, weathered, atmospheric, intricate, complex, multi-dimensional, multi-layered, surreal surrealism, gritty grunge, urban decay, street art, graffiti, tagging, vandalism, thought-provoking, reality-questioning, enigmatic, cryptic, mysterious, trippy, psychedelic, mind-bending, surreal, conceptual, immersive, evocative, powerful, impactful, emotionally-charged, thought-provoking, intriguing, captivating, awe-inspiring, breathtaking, stunning, mesmerizing, powerful, evocative, cinematic, visually-stunning, high-quality, detailed, intricate, immersive, atmospheric, surreal, abstract, conceptual, thought-provoking, reality-questioning, enigmatic, cryptic, mysterious, trippy, psychedelic, mind-bending
    ORIGINAL PROMPT: An artwork done in the style of artist (frank miller:1.4), as a (extreme close up portrait:1.6).
An evocative and detailed random scene that best depicts the Post-Apocalyptic genre.
PRODUCTION PROMPT: An artwork done in the style of artist (frank miller:1.4), as a (extreme close up portrait:1.6).
A desolate wasteland stretches as far as the eye can see, with cracked earth and barren trees giving way to a smoldering haze that shrouds the horizon like a veil of despair. In the distance, the skeletal remains of a once-majestic skyscraper pierce the sky, its steel beams rusted and twisted like the fingers of some mechanical specter.
To one side, a lone figure emerges from the shadows - a young woman, dressed in tattered and worn leather armor, her eyes sunken with the weight of hardship and determination. Her face is weathered by the harsh winds and unforgiving sun, yet she moves with a quiet purpose, as if driven by some unyielding resolve.
Behind her, a pack of scavenged vehicles - cars, trucks, and motorcycles - are arranged like a graveyard of broken dreams, their rusted hulks worn down by the relentless forces of nature. The air is thick with the acrid smell of smoke and decay, as if the very land itself were dying, its pulse slowing in cadence with the ebb and flow of human existence.
Amidst this bleak backdrop, a lone engine purrs softly, emitting a faint plume of steam that wrecks havoc on the desolate atmosphere. Before it stands, an imposing behemoth of twisted steel and concrete - a rusted hulk that has seen better days, its door creaking ominously as if warning all who would dare approach to turn back while they still can.
In this ravaged landscape, time itself seems lost, suspended in limbo like the souls of those who have long since abandoned hope. The sky above burns a sickly shade of greenish-yellow - a perpetual twilight that clings to the atmosphere like a dirty veil, and which casts an eerie glow over the entire scene, imbuing everything with a haunting sense of melancholy.
    ORIGINAL PROMPT: An artwork done in the style of artist (jenny frison:1.4), as a (facepaint:1.6).
An evocative and detailed Robot Fiction Science Fiction scene.
PRODUCTION PROMPT: An artwork done in the style of artist (jenny frison:1.4), as a (facepaint:1.6).
A lone robot stands at the edge of a deserted space station, its metallic body cast in a warm golden light as it gazes out into the depths of space. The robot's eyes glow with an ethereal blue light, as if fueled by a fire that burns within its digital soul. In the background, the dimly lit corridors of the space station stretch out like a labyrinth, their shadows stretching and twisting in the flickering light of dying engines.
The robot's presence is imposing, yet melancholic, as if it has stood watch over this abandoned outpost for countless years, waiting for a signal that never came. The air around it seems heavy with the weight of forgotten dreams and broken promises, the silence punctuated only by the soft hum of its own systems and the distant creaking of twisted metal.
In the foreground, a holographic display flickers to life, casting an otherworldly glow over the robot's face as it displays a cryptic message in bold, metallic letters: "Project Elysium - Status: Critical". The words seem to sear themselves into the robot's retina, fueling its solitary vigilance and determination to uncover the secrets that lie hidden within the depths of this forsaken station.
    A surreal and nostalgic depiction of the classic error message: 'This program has performed an illegal operation and will be shut down.' The image features a glitchy, pixelated computer screen from the 1990s, frozen in time with distorted colors and flickering lines. A surreal twist is added as digital artifacts leak out into reality, forming a chaotic scene where floating error windows, broken code, and pixelated fragments merge into an abstract void. The atmosphere is both humorous and eerie, blending nostalgia with the frustration of old-school computing errors. The color palette consists of neon blues, greens, and glitchy reds, enhancing the digital meltdown effect.

      Stable Diffusion 3 (SD3)

    • SD3 Medium - stableDiffusion3SD3_sd3Medium.safetensors
    • SD3 Medium Incl. Clips - stableDiffusion3SD3_sd3MediumInclClips.safetensors
    • SD3 Medium Incl Clip FP16 - stableDiffusion3SD3_sd3MediumInclClip.safetensors
    • SD3 Medium Incl T5XXL - stableDiffusion3SD3_sd3MediumInclT5XXL.safetensors
    • Text Encoder - Clip L - stableDiffusion3SD3_textEncoderClipL.safetensors
    • Text Encoder - Clip G - stableDiffusion3SD3_textEncoderClipG.safetensors
    • Text Encoder - T5 e4m3fn - stableDiffusion3SD3_textEncoderT5E4m3fn.safetensors
    • Text Encoder - T5XXLFP16 - stableDiffusion3SD3_textEncoderT5XXLFP16.safetensors
    • ComfyUI Workflows - stableDiffusion3SD3_comfyuiWorkflows_trainingData.zip
    • Demo Prompts - stableDiffusion3SD3_demoPrompts_trainingData.zip

      Stable Diffusion 3.5 Large

    • Large - stableDiffusion35_large.safetensors
    • Workflow - stableDiffusion35_workflow_trainingData.zip

      Stable Diffusion 3.5 Large Turbo

    • Large Turbo - stableDiffusion35_largeTurbo.safetensors
    • Workflow - stableDiffusion35_workflow_trainingData.zip

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