🚨 All generations are PUBLIC.

    The purpose of this site is to allow everyone to openly experiment with Flux Pro, so that we can assess it's strengths and weaknesses collectively rather than in isolation, and to learn about it's prompting styles from one another.

    Create an intricate and dynamic oil painting capturing a figure evocative of Clive Barker's surrealistic style, enshrouded in a meticulously crafted hooded cloak with ornate breast padding reminiscent of Victorian-era armor, set against the backdrop of an atmospheric indie game environment steeped in dark fantasy and horror motifs. The character's head is adorned with elaborate braids that intertwine with intricate designs or accessories, suggesting a narrative depth beyond mere visual stimuli. Illuminate this scene using high-contrast lighting to accentuate the textures of leather-like materials on the cloak and padding, while casting elongated shadows to enhance an air of mystery. This composition should invoke a sense of intrigue and delve into themes that challenge conventional gaming storylines, merging Barker's artistic vision with interactive gameplay elements within a genre-blending setting.
    Create a vibrant and nostalgic 80's-inspired cartoon art featuring a young nerdy gamer girl, reminiscent of classic Saturday morning cartoons. She's immersed in her bedroom at night, surrounded by the soft glow of her computer screen, neon-lit band posters, and a retro gaming console and accessories. Her room is a testament to her love of all things nerdy, with cluttered clothes on the floor, colorful decorations, and shelves filled with dog-eared comic books, sci-fi novels, and vintage video games. The nerdy girl is dressed in a modest outfit inspired by 80's prep style, wearing a pair of high-waisted, loose-fitting jeans, a faded band t-shirt with a fun design (think pixel art or 8-bit graphics), and a pair of scuffed up sneakers. Her hair is pulled back into a messy ponytail, and she has a pair of thick, black-rimmed glasses perched on the end of her nose. Her eyes are highly detailed and expressive, shining with excitement as she plays her favorite retro game. The art style should be highly detailed, with bold lines, bright colors, and a mix of digital and hand-drawn elements.
    "Generate an image inspired by the horror game Poppy Playtime. Depict the mascot Huggy Wuggy accurately: tall, blue, furry with a stitched smile and wide, unblinking eyes. Place him in a dark, abandoned toy factory with broken toys scattered on the ground, flickering industrial lights, and eerie shadows. The atmosphere should be unsettling, blending childhood innocence with horror. Focus on realistic textures and accurate proportions based on the game, avoiding artistic deviations like flowers or unrelated designs. Use cinematic lighting and dark, industrial aesthetics to emphasize the horror theme.". The characters are:
Huggy Wuggy, Poppy, or Mommy Long Legs.
    Craft a text-to-image model prompt capturing a high-definition, cinematic LEGO reconstruction of Seiran's iconic chest strap from the Touhou series, meticulously designed by fan artist Raphaƫl Collin to reflect Hoof Hold's gaming design and his distinctive illustrative style. The scene should feature vibrant color palette and textured LEGO bricks that simulate digital screen effects while employing camera techniques such as shallow depth of field or dynamic motion blur for an engaging, layered visual narrative. This artwork must merge the robust tangibility of LEGO with the fluid animation aesthetics, presenting a seamless juxtaposition of traditional game design elements and innovative fan-made interpretation within an evocative atmosphere that resonates nostalgically with both gaming enthusiasts and LEGO aficionados.
    Pixel art style of an engaging, sunlit Texas landscape featuring Ark Night characters in UA-inspired leather and fabric school uniforms, adorned with windmill-shaped Gundam headgear accessories. Highlight the playful dynamic between a child wearing cyan lemon sunglasses and their parent within an outdoor setting reminiscent of high school grounds or local landmarks, incorporating retro gaming graphics and classic Japanese mecha anime elements for a nostalgic yet imaginative fusion. Emphasize the textures of leather uniforms contrasting with stylized sunglasses, Gundam's industrial mechanical design against natural surroundings, and parent-child relationships that symbolize educational growth within this fantastical high school narrative.
    (retro-futuristic vibe android) with young russian face, wearing cybernetic hooded jumpsuit, cybernetic Retractable data ports on wrist augments, Ceramic composite cyborg appendages with smooth porcelain-like surface, minimalist design, pearlescent sheen mechanical_arms, legs, arms and mechanical_legs, set in  Hidden Gaming Chamber, Secret room with high-tech gaming equipment, a holographic display, and a futuristic gaming chair , with dramatic lighting,
    Create an intricate and dynamic oil painting capturing a figure evocative of Clive Barker's surrealistic style, enshrouded in a meticulously crafted hooded cloak with ornate breast padding reminiscent of Victorian-era armor, set against the backdrop of an atmospheric indie game environment steeped in dark fantasy and horror motifs. The character's head is adorned with elaborate braids that intertwine with intricate designs or accessories, suggesting a narrative depth beyond mere visual stimuli. Illuminate this scene using high-contrast lighting to accentuate the textures of leather-like materials on the cloak and padding, while casting elongated shadows to enhance an air of mystery. This composition should invoke a sense of intrigue and delve into themes that challenge conventional gaming storylines, merging Barker's artistic vision with interactive gameplay elements within a genre-blending setting.
    Craft a text-to-image model prompt capturing a high-definition, cinematic LEGO reconstruction of Seiran's iconic chest strap from the Touhou series, meticulously designed by fan artist Raphaƫl Collin to reflect Hoof Hold's gaming design and his distinctive illustrative style. The scene should feature vibrant color palette and textured LEGO bricks that simulate digital screen effects while employing camera techniques such as shallow depth of field or dynamic motion blur for an engaging, layered visual narrative. This artwork must merge the robust tangibility of LEGO with the fluid animation aesthetics, presenting a seamless juxtaposition of traditional game design elements and innovative fan-made interpretation within an evocative atmosphere that resonates nostalgically with both gaming enthusiasts and LEGO aficionados.

      Stable Diffusion 3 (SD3)

    • SD3 Medium - stableDiffusion3SD3_sd3Medium.safetensors
    • SD3 Medium Incl. Clips - stableDiffusion3SD3_sd3MediumInclClips.safetensors
    • SD3 Medium Incl Clip FP16 - stableDiffusion3SD3_sd3MediumInclClip.safetensors
    • SD3 Medium Incl T5XXL - stableDiffusion3SD3_sd3MediumInclT5XXL.safetensors
    • Text Encoder - Clip L - stableDiffusion3SD3_textEncoderClipL.safetensors
    • Text Encoder - Clip G - stableDiffusion3SD3_textEncoderClipG.safetensors
    • Text Encoder - T5 e4m3fn - stableDiffusion3SD3_textEncoderT5E4m3fn.safetensors
    • Text Encoder - T5XXLFP16 - stableDiffusion3SD3_textEncoderT5XXLFP16.safetensors
    • ComfyUI Workflows - stableDiffusion3SD3_comfyuiWorkflows_trainingData.zip
    • Demo Prompts - stableDiffusion3SD3_demoPrompts_trainingData.zip

      Stable Diffusion 3.5 Large

    • Large - stableDiffusion35_large.safetensors
    • Workflow - stableDiffusion35_workflow_trainingData.zip

      Stable Diffusion 3.5 Large Turbo

    • Large Turbo - stableDiffusion35_largeTurbo.safetensors
    • Workflow - stableDiffusion35_workflow_trainingData.zip

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