🚨 All generations are PUBLIC.

    The purpose of this site is to allow everyone to openly experiment with Flux Pro, so that we can assess it's strengths and weaknesses collectively rather than in isolation, and to learn about it's prompting styles from one another.

    A screenshot from an beautiful FPS game with a nice interface.
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998. screenshot of halo
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998.
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998.
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998.
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998.
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998.
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998.
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998.
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998.
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998. screenshot of halo
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998. screenshot of halo
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998. screenshot of halo
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998. screenshot of halo
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998. screenshot of halo
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998. screenshot of halo
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998.
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998.
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998.
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998. screenshot of halo
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998. screenshot of halo
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998. screenshot of halo
    game screenshot, extreme close-up, a real woman  sits on meadow  in a forest. She hold a sign that reads "I CAN'T FEEL MY STABILITY""The surroundings consist mainly of blocks. The sky is blue. There is a house that is not made of blocks, high-resolution photograph, cinematic, unreal engine 5.4
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998. screenshot of halo
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998. screenshot of halo
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998.
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998. screenshot of halo
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998. screenshot of halo
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998.
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998.
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998. screenshot of halo
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998. screenshot of halo
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998. screenshot of halo
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998.
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998.
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998. screenshot of halo
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998. screenshot of halo
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998. screenshot of halo
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998.
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998.
    screenshot of quake 1996. screenshot of a PS1 game. screenshot of a low poly FPS from 1998.

      Stable Diffusion 3 (SD3)

    • SD3 Medium - stableDiffusion3SD3_sd3Medium.safetensors
    • SD3 Medium Incl. Clips - stableDiffusion3SD3_sd3MediumInclClips.safetensors
    • SD3 Medium Incl Clip FP16 - stableDiffusion3SD3_sd3MediumInclClip.safetensors
    • SD3 Medium Incl T5XXL - stableDiffusion3SD3_sd3MediumInclT5XXL.safetensors
    • Text Encoder - Clip L - stableDiffusion3SD3_textEncoderClipL.safetensors
    • Text Encoder - Clip G - stableDiffusion3SD3_textEncoderClipG.safetensors
    • Text Encoder - T5 e4m3fn - stableDiffusion3SD3_textEncoderT5E4m3fn.safetensors
    • Text Encoder - T5XXLFP16 - stableDiffusion3SD3_textEncoderT5XXLFP16.safetensors
    • ComfyUI Workflows - stableDiffusion3SD3_comfyuiWorkflows_trainingData.zip
    • Demo Prompts - stableDiffusion3SD3_demoPrompts_trainingData.zip

      Stable Diffusion 3.5 Large

    • Large - stableDiffusion35_large.safetensors
    • Workflow - stableDiffusion35_workflow_trainingData.zip

      Stable Diffusion 3.5 Large Turbo

    • Large Turbo - stableDiffusion35_largeTurbo.safetensors
    • Workflow - stableDiffusion35_workflow_trainingData.zip

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