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    The purpose of this site is to allow everyone to openly experiment with Flux Pro, so that we can assess it's strengths and weaknesses collectively rather than in isolation, and to learn about it's prompting styles from one another.

    **(Photorealistic, detailed, intricate, hyperreal)**a black and white digital painting depicting a serene, A majestic  chilling portrait of power and decay. A bald necromancer, his skin as pale as bone dust, stares directly at the viewer with unsettling, fully black eyes. Arcane markings etched into his face pulsate with an unholy light. He is draped in long, dark robes that seem to absorb all surrounding illumination. Scattered around him are macabre occult items - skulls grinning ominously, ancient grimoires bound in human skin, and candles flickering with sickly green flames. 
Compose the image as a disturbing solo portrait of the necromancer from a side view, capturing his full body.  The lighting should be dimly lit, casting harsh shadows that emphasize the grotesque details. The overall mood should be one of oppressive dread and unsettling curiosity. 
photorealistic, professional studio lighting, extreme photorealism, epic insanely beautiful, on the beach, (ultra-wide angle:1.3), pale skin, shadow, underexposed, faded, blurry, motion blur, ((grainy)),nicolas delort, light silver and turquoise Fujifilm X-T4, Sony FE 85mm f/1. 4 GM --ar 51:91 --style raw --s 750 --v 5. 1
    Close-up portrait of Depresso, a Pokémon/PalWorld Pal, featuring an unsettlingly wide grin revealing rows of razor-sharp teeth. The background is intentionally blurred using a fisheye lens, creating a sense of unease and distortion. Rendered in oil paint on canvas, emphasizing thick brushstrokes for a textured appearance. A dim, sickly yellow light illuminates the scene, casting long shadows across Depresso's face. Focus on capturing the grotesque nature of its smile while maintaining a palpable feeling of dread emanating from the subject.  The overall composition
    The frame fills with a horrifying close-up of a human face, its features warped and distorted by the corrupting touch of the Cthulhu mythos. The skin, once familiar, is now a canvas of decay, mottled with sickly hues and riddled with unnatural textures. Patches of scales or barnacle-like growths hint at a horrifying transformation. The eyes, wide and staring, reflect a maddening abyss, mirroring the cosmic horrors they have witnessed. A trickle of viscous, ichorous fluid oozes from a corner of the mouth, which hangs slightly agape in a silent scream. The air seems to carry the faint stench of salt and decay, a visceral reminder of the deep sea horrors that have seeped into this once-human form. The lighting is harsh and unforgiving, highlighting every grotesque detail, every twisted pore. This is a portrait of a soul lost to the encroaching madness of the Old Gods, a visceral representation of the physical and psychological toll of encountering the unfathomable. The style evokes the unsettling, distorted portraits of Francis Bacon, combined with the grotesque, anatomical detail of a medical illustration. The desired emotion is a profound sense of revulsion and dread, a glimpse into the terrifying consequences of delving too deep into the forbidden knowledge of the Cthulhu mythos. The rendering should be hyperrealistic, focusing on texture and the subtle nuances of decay to create a truly disturbing and unforgettable image.
    A horrifying close-up of a human face, its features warped and distorted. The skin, once familiar, is now a canvas of decay, mottled with sickly hues and riddled with unnatural textures. Patches of scales or barnacle-like growths hint at a horrifying transformation. The eyes, wide and staring, reflect a maddening abyss, mirroring the cosmic horrors they have witnessed. A trickle of viscous, ichorous fluid oozes from a corner of the mouth, which hangs slightly agape in a silent scream. The lighting is harsh and unforgiving, highlighting every grotesque detail, every twisted pore. This is a portrait of a soul lost to the encroaching madness of the Old Gods, a visceral representation of the physical and psychological toll of encountering the unfathomable. The style evokes the unsettling, distorted portraits of Francis Bacon, combined with the grotesque, anatomical detail of a medical illustration. The desired emotion is a profound sense of revulsion and dread, a glimpse into the terrifying consequences of delving too deep into the forbidden knowledge of the Cthulhu mythos. The rendering is hyperrealistic, focusing on texture and the subtle nuances of decay to create a truly disturbing and unforgettable image.
    A torrential thunderstorm rages, lightning illuminating the grotesque figure of Homer Simpson, re-imagined as Frankenstein's monster. His skin is a sickly green hue, stitches crisscrossing his forehead and neck, one bolt protruding at an awkward angle. His trademark balding hair is even more sparse and disheveled, and his eyes bulge with a mixture of hunger and confusion. Clutched in his oversized, bolted hand is a half-eaten sprinkled doughnut, pink frosting smeared across his monstrous jowls. Rain lashes down, plastering his tattered clothes to his hulking frame. The background is a blur of wind-whipped trees and flashes of lightning, the thunder echoing like a monstrous growl. Despite the horror, a flicker of Homer's familiar dopiness remains, making the scene both terrifying and absurdly funny. This is a monstrous parody, a collision of classic horror and iconic cartoon imagery. The style evokes the bold lines and lurid colors of a classic EC Comics horror panel, with a touch of Matt Groening's signature caricature style. The desired emotion is a blend of fear and amusement, a grotesque comedy rendered with a dark, saturated color palette and dramatic lighting to emphasize the stormy atmosphere and Homer's monstrous transformation.
    A torrential thunderstorm rages, lightning illuminating the grotesque figure of Homer Simpson, re-imagined as Frankenstein's monster. His skin is a sickly green hue, stitches crisscrossing his forehead and neck, one bolt protruding at an awkward angle. His trademark balding hair is even more sparse and disheveled, and his eyes bulge with a mixture of hunger and confusion. Clutched in his oversized, bolted hand is a half-eaten sprinkled doughnut, pink frosting smeared across his monstrous jowls. Rain lashes down, plastering his tattered clothes to his hulking frame. The background is a blur of wind-whipped trees and flashes of lightning, the thunder echoing like a monstrous growl. Despite the horror, a flicker of Homer's familiar dopiness remains, making the scene both terrifying and absurdly funny. This is a monstrous parody, a collision of classic horror and iconic cartoon imagery. The style evokes the bold lines and lurid colors of a classic EC Comics horror panel, with a touch of Matt Groening's signature caricature style. The desired emotion is a blend of fear and amusement, a grotesque comedy rendered with a dark, saturated color palette and dramatic lighting to emphasize the stormy atmosphere and Homer's monstrous transformation.
    A torrential thunderstorm rages, lightning illuminating the grotesque figure of Homer Simpson, re-imagined as Frankenstein's monster. His skin is a sickly green hue, stitches crisscrossing his forehead and neck, one bolt protruding at an awkward angle. His trademark balding hair is even more sparse and disheveled, and his eyes bulge with a mixture of hunger and confusion. Clutched in his oversized, bolted hand is a half-eaten sprinkled doughnut, pink frosting smeared across his monstrous jowls. Rain lashes down, plastering his tattered clothes to his hulking frame. The background is a blur of wind-whipped trees and flashes of lightning, the thunder echoing like a monstrous growl. Despite the horror, a flicker of Homer's familiar dopiness remains, making the scene both terrifying and absurdly funny. This is a monstrous parody, a collision of classic horror and iconic cartoon imagery. The style evokes the bold lines and lurid colors of a classic EC Comics horror panel, with a touch of Matt Groening's signature caricature style. The desired emotion is a blend of fear and amusement, a grotesque comedy rendered with a dark, saturated color palette and dramatic lighting to emphasize the stormy atmosphere and Homer's monstrous transformation.
    The air hangs heavy, thick with the metallic tang of coming rain and the acrid bite of sulphur from bruised, bruised clouds overhead. A low rumble vibrates through the wooden frame of the house entry as my father stands beside me, his weathered face etched in the dim, crepuscular light filtering through the open door. The scent of wet earth and ozone mingles with the faint, familiar smell of his worn leather jacket, a comforting anchor in the brewing storm. Water droplets cling to his shoulders like scattered diamonds, reflecting the sickly yellow glow from the sky. A silent tension stretches between us, a mix of shared anticipation and unspoken anxieties, reminiscent of the quiet drama in Andrew Wyeth's paintings. The scene unfolds in muted, earthy tones, punctuated by the harsh yellow of the clouds and the cool blues of the encroaching twilight, the composition emphasizing the vastness of the storm and the smallness of our figures, bathed in the soft, diffused light of a post-storm sunset, echoing the emotional depth and atmospheric stillness of the Barbizon school.
    A chilling portrait of power and decay. A bald necromancer, his skin as pale as bone dust, stares directly at the viewer with unsettling, fully black eyes. Arcane markings etched into his face pulsate with an unholy light. He is draped in long, dark robes that seem to absorb all surrounding illumination. Scattered around him are macabre occult items - skulls grinning ominously, ancient grimoires bound in human skin, and candles flickering with sickly green flames. 

Compose the image as a disturbing solo portrait of the necromancer from a side view, capturing his full body.  The lighting should be dimly lit, casting harsh shadows that emphasize the grotesque details. The overall mood should be one of oppressive dread and unsettling curiosity.
    A swirling vortex of poisonous gas engulfs a desolate landscape. Jagged obsidian rocks jut out from the ground, spewing noxious fumes that coalesce into grotesque shapes in the sickly yellow light emanating from a nearby volcano. The air crackles with energy as lightning strikes randomly across the sky, illuminating fleeting glimpses of twisted metal structures crumbling under their own weight.  Molten lava flows freely down volcanic slopes, incinerating everything in its path. A sense of impending doom hangs heavy over this apocalyptic scene.   The only sound is the roar of the erupting volcano and the hissing of steam rising from the poisoned earth.
    A horrifying close-up of a human face, its features warped and distorted by the corrupting touch of the Cthulhu mythos. The skin, once familiar, is now a canvas of decay, mottled with sickly hues and riddled with unnatural textures. Patches of scales or barnacle-like growths hint at a horrifying transformation. The eyes, wide and staring, reflect a maddening abyss, mirroring the cosmic horrors they have witnessed. A trickle of viscous, ichorous fluid oozes from a corner of the mouth, which hangs slightly agape in a silent scream. The lighting is harsh and unforgiving, highlighting every grotesque detail, every twisted pore. This is a portrait of a soul lost to the encroaching madness of the Old Gods, a visceral representation of the physical and psychological toll of encountering the unfathomable. The style evokes the unsettling, distorted portraits of Francis Bacon, combined with the grotesque, anatomical detail of a medical illustration. The desired emotion is a profound sense of revulsion and dread, a glimpse into the terrifying consequences of delving too deep into the forbidden knowledge of the Cthulhu mythos. The rendering is hyperrealistic, focusing on texture and the subtle nuances of decay to create a truly disturbing and unforgettable image.
    A horrifying close-up of a human face, its features warped and distorted. The skin, once familiar, is now a canvas of decay, mottled with sickly hues and riddled with unnatural textures. Patches of scales or barnacle-like growths hint at a horrifying transformation. The eyes, wide and staring, reflect a maddening abyss, mirroring the cosmic horrors they have witnessed. A trickle of viscous, ichorous fluid oozes from a corner of the mouth, which hangs slightly agape in a silent scream. The lighting is harsh and unforgiving, highlighting every grotesque detail, every twisted pore. This is a portrait of a soul lost to the encroaching madness of the Old Gods, a visceral representation of the physical and psychological toll of encountering the unfathomable. The style evokes the unsettling, distorted portraits of Francis Bacon, combined with the grotesque, anatomical detail of a medical illustration. The desired emotion is a profound sense of revulsion and dread. The rendering is hyperrealistic, focusing on texture and the subtle nuances of decay.
    The frame fills with a horrifying close-up of a human face, its features warped and distorted by the corrupting touch of the Cthulhu mythos. The skin, once familiar, is now a canvas of decay, mottled with sickly hues and riddled with unnatural textures. Patches of scales or barnacle-like growths hint at a horrifying transformation. The eyes, wide and staring, reflect a maddening abyss, mirroring the cosmic horrors they have witnessed. A trickle of viscous, ichorous fluid oozes from a corner of the mouth, which hangs slightly agape in a silent scream. The air seems to carry the faint stench of salt and decay, a visceral reminder of the deep sea horrors that have seeped into this once-human form. The lighting is harsh and unforgiving, highlighting every grotesque detail, every twisted pore. This is a portrait of a soul lost to the encroaching madness of the Old Gods, a visceral representation of the physical and psychological toll of encountering the unfathomable. The style evokes the unsettling, distorted portraits of Francis Bacon, combined with the grotesque, anatomical detail of a medical illustration. The desired emotion is a profound sense of revulsion and dread, a glimpse into the terrifying consequences of delving too deep into the forbidden knowledge of the Cthulhu mythos. The rendering should be hyperrealistic, focusing on texture and the subtle nuances of decay to create a truly disturbing and unforgettable image.
    A torrential thunderstorm rages, lightning illuminating the grotesque figure of Homer Simpson, re-imagined as Frankenstein's monster. His skin is a sickly green hue, stitches crisscrossing his forehead and neck, one bolt protruding at an awkward angle. His trademark balding hair is even more sparse and disheveled, and his eyes bulge with a mixture of hunger and confusion. Clutched in his oversized, bolted hand is a half-eaten sprinkled doughnut, pink frosting smeared across his monstrous jowls. Rain lashes down, plastering his tattered clothes to his hulking frame. The background is a blur of wind-whipped trees and flashes of lightning, the thunder echoing like a monstrous growl. Despite the horror, a flicker of Homer's familiar dopiness remains, making the scene both terrifying and absurdly funny. This is a monstrous parody, a collision of classic horror and iconic cartoon imagery. The style evokes the bold lines and lurid colors of a classic EC Comics horror panel, with a touch of Matt Groening's signature caricature style. The desired emotion is a blend of fear and amusement, a grotesque comedy rendered with a dark, saturated color palette and dramatic lighting to emphasize the stormy atmosphere and Homer's monstrous transformation.
    A horrifying close-up of a human face, its features warped and distorted. The skin, once familiar, is now a canvas of decay, mottled with sickly hues and riddled with unnatural textures. Patches of scales or barnacle-like growths hint at a horrifying transformation. The eyes, wide and staring, reflect a maddening abyss, mirroring the cosmic horrors they have witnessed. A trickle of viscous, ichorous fluid oozes from a corner of the mouth, which hangs slightly agape in a silent scream. The lighting is harsh and unforgiving, highlighting every grotesque detail, every twisted pore. This is a portrait of a soul lost to the encroaching madness of the Old Gods, a visceral representation of the physical and psychological toll of encountering the unfathomable. The style evokes the unsettling, distorted portraits of Francis Bacon, combined with the grotesque, anatomical detail of a medical illustration. The desired emotion is a profound sense of revulsion and dread. The rendering is hyperrealistic, focusing on texture and the subtle nuances of decay to create a truly disturbing and unforgettable image.
    ORIGINAL PROMPT: An artwork done in the style of (godmachine:1.4), as a (fujicolor pro 400h:1.6).
An evocative and detailed random scene that best depicts the Post-Apocalyptic genre.
PRODUCTION PROMPT: An artwork done in the style of (godmachine:1.4), as a (fujicolor pro 400h:1.6).
A desolate, radiation-scorched cityscape at dusk, with twisted, blackened skyscrapers looming like skeletal sentinels over a sea of rubble and debris. A faint, sickly glow emanates from the few remaining lights, casting an eerie orange haze over the devastation. In the distance, a massive, impenetrable wall of barbed wire and concrete stands guard, a grim reminder of the desperation and fear that once defined this world. The air is heavy with the acrid stench of smoke and ash, and the only sound is the mournful howling of wind through the ruinous streets.
    A horrifying close-up of a human face, its features warped and distorted by the corrupting touch of the Cthulhu mythos. The skin, once familiar, is now a canvas of decay, mottled with sickly hues and riddled with unnatural textures. Patches of scales or barnacle-like growths hint at a horrifying transformation. The eyes, wide and staring, reflect a maddening abyss, mirroring the cosmic horrors they have witnessed. A trickle of viscous, ichorous fluid oozes from a corner of the mouth, which hangs slightly agape in a silent scream. The lighting is harsh and unforgiving, highlighting every grotesque detail, every twisted pore. This is a portrait of a soul lost to the encroaching madness of the Old Gods, a visceral representation of the physical and psychological toll of encountering the unfathomable. The style evokes the unsettling, distorted portraits of Francis Bacon, combined with the grotesque, anatomical detail of a medical illustration. The desired emotion is a profound sense of revulsion and dread, a glimpse into the terrifying consequences of delving too deep into the forbidden knowledge of the Cthulhu mythos. The rendering is hyperrealistic, focusing on texture and the subtle nuances of decay to create a truly disturbing and unforgettable image.
    In a forgotten town where Halloween never ends, fog rolls through the abandoned streets, shrouding eerie Victorian houses and twisted trees. Flickering jack-o'-lanterns cast ominous shadows as their sinister grins grow wider. The wind whispers secrets of the long-dead, and in the distance, a towering, haunted mansion looms—its windows glowing with a sickly green light. Figures with hollow eyes, dressed in tattered costumes, roam the town, searching for something—or someone. The sky above swirls with storm clouds as an ancient curse awakens, bringing the restless spirits of the damned back to life
    A chilling portrait of power and decay. A bald necromancer, his skin as pale as bone dust, stares directly at the viewer with unsettling, fully black eyes. Arcane markings etched into his face pulsate with an unholy light. He is draped in long, dark robes that seem to absorb all surrounding illumination. Scattered around him are macabre occult items - skulls grinning ominously, ancient grimoires bound in human skin, and candles flickering with sickly green flames. 

Compose the image as a disturbing solo portrait of the necromancer from a side view, capturing his full body.  The lighting should be dimly lit, casting harsh shadows that emphasize the grotesque details. The overall mood should be one of oppressive dread and unsettling curiosity.
    ORIGINAL PROMPT: An artwork done in the style of artist (paul pelletier:1.4), as a (macrame:1.6).
An evocative and detailed random scene that best depicts the Gothic Fiction genre.
steadicam shot shot.
PRODUCTION PROMPT: An artwork done in the style of artist (paul pelletier:1.4), as a (macrame:1.6).
In a crumbling, centuries-old cathedral, shrouded in a perpetual veil of twilight, a lone figure stands at the base of a majestic stone altar. The air is heavy with the scent of old incense and decay as faint, ethereal whispers echo through the hollowed nave. A chandelier, its crystals shattered and hanging like icebergs from the vaulted ceiling, casts an eerie, sickly glow upon the figure's face.
Their features are obscured by a tattered, black veil that billows behind them like a dark wing, as if drawn to the very darkness they seek to conceal. The floor beneath their feet is worn and dusty, giving way in places to hidden cracks and fissures, like the gashes on the figure's own pale face.
In the background, stone gargoyles writhe and twist upon their perches, their eyes glowing with a malevolent light, as if they too are drawn into the secrets whispered by the wind. The atmosphere is one of foreboding, dread that seems to seep from the very pores of the ancient, decaying structure itself, where forgotten rituals and ancient sorrows slumber in the shadows, waiting to be uncovered.
steadicam shot shot.
    ORIGINAL PROMPT: An artwork done in the style of (godmachine:1.4), as a (fujicolor pro 400h:1.6).
An evocative and detailed random scene that best depicts the Post-Apocalyptic genre.
PRODUCTION PROMPT: An artwork done in the style of (godmachine:1.4), as a (fujicolor pro 400h:1.6).
A barren wasteland stretches out to the horizon, where twisted metal wreckage scrapes against rusted concrete, shattered glass gleams in the faint light of a sickly sun, and charred remains of what once were buildings stand as grim memorials to a long-lost world.

      Stable Diffusion 3 (SD3)

    • SD3 Medium - stableDiffusion3SD3_sd3Medium.safetensors
    • SD3 Medium Incl. Clips - stableDiffusion3SD3_sd3MediumInclClips.safetensors
    • SD3 Medium Incl Clip FP16 - stableDiffusion3SD3_sd3MediumInclClip.safetensors
    • SD3 Medium Incl T5XXL - stableDiffusion3SD3_sd3MediumInclT5XXL.safetensors
    • Text Encoder - Clip L - stableDiffusion3SD3_textEncoderClipL.safetensors
    • Text Encoder - Clip G - stableDiffusion3SD3_textEncoderClipG.safetensors
    • Text Encoder - T5 e4m3fn - stableDiffusion3SD3_textEncoderT5E4m3fn.safetensors
    • Text Encoder - T5XXLFP16 - stableDiffusion3SD3_textEncoderT5XXLFP16.safetensors
    • ComfyUI Workflows - stableDiffusion3SD3_comfyuiWorkflows_trainingData.zip
    • Demo Prompts - stableDiffusion3SD3_demoPrompts_trainingData.zip

      Stable Diffusion 3.5 Large

    • Large - stableDiffusion35_large.safetensors
    • Workflow - stableDiffusion35_workflow_trainingData.zip

      Stable Diffusion 3.5 Large Turbo

    • Large Turbo - stableDiffusion35_largeTurbo.safetensors
    • Workflow - stableDiffusion35_workflow_trainingData.zip

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