🚨 All generations are PUBLIC.

    The purpose of this site is to allow everyone to openly experiment with Flux Pro, so that we can assess it's strengths and weaknesses collectively rather than in isolation, and to learn about it's prompting styles from one another.

    🍀✨ Get Lucky with Your Art! 🌈☘️

    Channel the luck of the Irish into your creative endeavors! Create magical pieces inspired by emerald hues and Celtic charm. May your artistic journey be blessed with inspiration!

    game cover art of World of Warcraft: Ruins of the White House, an evil looking Donald Trump holding a skull and wearing a necromancer robe, a destroyed white house in the background, Blizzard Entertainment logo, intricate, game title, video game, digital art
    A sign made of wood with skull image on it and the word "Danger Ahead" in style od world of Warcraft video game
    daguerreotype photo, retro arcade style a woman sitting on a brick wall with her legs crossed and her legs crossed. Captured with Canon EOS 5D Mark IV Kit EF 24-105mm, f3.5, this award-winning photograph follows the Brandon Woelfel-inspired ultra-realistic style, glow effects, godrays, Hand drawn, render, 8k, octane render, cinema 4d, blender, dark, atmospheric 4k ultra detailed, cinematic, Sharp focus, big depth of field, Masterpiece, colors, 3d octane render, 4k, concept art, trending on artstation, hyperrealistic, Vivid colors, extremely detailed CG unity 8k wallpaper, trending on CGSociety, Intricate, High Detail, dramatic . 8-bit, pixelated, vibrant, classic video game, old school gaming, reminiscent of 80s and 90s arcade games,  1920s photography, historical photo, aged photo, black & white photography, damaged photo
    A digital artwork depicting a surreal landscape with a large, ethereal waterfall cascading down a rocky terrain, surrounded by a tranquil body of water reflecting the surrounding environment. The artwork is characterized by its cool color palette, with blues and grays dominating the scene, punctuated by the white of the waterfall. The style is reminiscent of concept art for a video game, with a blend of realism and fantasy. and also,  A vivid portrayal of a fantastical creature emerging from a tumultuous sea. The creature, with a humanoid form, is depicted in a dynamic pose, emerging from the water with its mouth wide open, revealing sharp teeth. Its skin is a pale, almost translucent beige color, and its eyes are large, round, and black, giving it an eerie appearance. The wave behind the creature is white and frothy, contrasting with the dark, stormy sky above. The waves crash around the creature, creating a sense of movement and urgency. The overall style of the image leans towards surrealism, blending elements of nature with fantastical elements.
    The image is a photograph taken at night, showing a dimly lit, grassy field with a curved dirt path winding through it. The path is illuminated by a single, soft light source on the left side, casting a warm glow on the grass and the path, which is slightly reflective. The grass appears to be a light green color, with a slightly uneven texture, suggesting it is natural and not perfectly manicured. In the center-right of the image, there is a large, wooden crate with a pixelated texture, resembling a block from the video game Minecraft. The crate is positioned on the grass, with its back facing the viewer. The crate has a brown wooden texture, with visible planks and a slightly weathered appearance. The background is completely dark, with no visible structures or objects, emphasizing the solitary nature of the scene. The overall mood of the photograph is eerie and somewhat mysterious, with the dim lighting and the pixelated crate adding to the surreal atmosphere.
    Create a pixelated walk cycle animation sprite of a male character, inspired by classic video game styles similar to the image provided. The sprite should consist of three distinct frames, showing the character walking. Ensure the character has a recognizable silhouette with defined features such as a hat, face, body, arms, and legs. The walk cycle should show the character in a left-facing stance. The background of each frame should be transparent to allow easy integration into various scenes. Use simple, vibrant colors and pixel art style to match the classic video game aesthetic.
    Digital Painting , Creating paintings using digital tools and software, often mimicking traditional painting techniques.a digital artwork depicting a vibrant, futuristic cityscape at sunset, the scene is dominated by a large, black flag with a yellow skull and crossbones symbol prominently displayed in the center, the flag is mounted on a tall, pointed pole, casting a shadow over the city below, the cityscape is filled with towering, futuristic skyscrapers of various shapes and sizes, each with a unique, neon-lit appearance, the buildings are adorned with various signs and symbols, adding to the cyberpunk aesthetic, the sky is a gradient of deep blues and purples, transitioning from a bright orange at the top to a deep blue at the bottom, with streaks of neon light in various colors, including red, green, and blue, creating a sense of movement and energy, in the background, there are several small, drones flying in formation, adding a futuristic, sci-fi element to the scene, the overall style is reminiscent of classic video game art, with a modern, cyberpunk twist, the artwork is highly detailed, with smooth textures and vibrant colors, typical of high-end digital art
    A vibrant scene features three characters, each in a distinct art style, interacting with each other. To the left, a bold, graffiti-style humanoid robot with bright blue and red paint sprays tags on a nearby brick wall, its mechanical arms stretching to reach the highest spots. In the center, a watercolor geisha in a delicate, flowing kimono plays a traditional Japanese shamisen, her gentle fingers plucking the strings with precision. To the right, a pixelated cyborg, reminiscent of 8-bit video games, observes the scene with a tilted head, its glowing green eyes scanning the surroundings as it adjusts the leather jacket wrapped around its mechanical torso. The three characters are set against a city street backdrop, with the sounds of the robot's spraying and the geisha's shamisen blending with the hum of the city traffic.
    Create a vibrant and nostalgic 80's-inspired cartoon art featuring a young nerdy gamer girl, reminiscent of classic Saturday morning cartoons. She's immersed in her bedroom at night, surrounded by the soft glow of her computer screen, neon-lit band posters, and a retro gaming console and accessories. Her room is a testament to her love of all things nerdy, with cluttered clothes on the floor, colorful decorations, and shelves filled with dog-eared comic books, sci-fi novels, and vintage video games. The nerdy girl is dressed in a modest outfit inspired by 80's prep style, wearing a pair of high-waisted, loose-fitting jeans, a faded band t-shirt with a fun design (think pixel art or 8-bit graphics), and a pair of scuffed up sneakers. Her hair is pulled back into a messy ponytail, and she has a pair of thick, black-rimmed glasses perched on the end of her nose. Her eyes are highly detailed and expressive, shining with excitement as she plays her favorite retro game. The art style should be highly detailed, with bold lines, bright colors, and a mix of digital and hand-drawn elements.
    game cover art of Super Smash Bros.: White House edition, featuring famous politicians from republicans and democratic parties standing with their arms crossed looking at each other, Nintendo logo, intricate, game title, video game, digital art, 3d
    This image is a bustling, vibrant illustration in pixel art style, depicting a dense convention scene reminiscent of comic cons or pop culture expos. The layout features an overwhelming number of booths, displays, and attendees packed into a tightly organized grid. Each booth is uniquely themed and represents a variety of pop culture elements, such as video games, anime, sci-fi, cosplay, and gadgets.
The art style is colorful, highly detailed, and embraces a retro, 8-bit to 16-bit aesthetic. The convention floor contains sections divided by large booths with diverse signage, ranging from food stalls to tech demonstrations, merchandise stands, and themed attractions. There are clearly labeled areas like “Gadget Zone” and “Maid Cafe,” adding to the immersive experience. Many of the booths have interactive or comedic elements, such as a freak show or cosplay repair stations.
The characters are varied, with many engaging in activities like taking photos, queuing, browsing products, and participating in themed events. There are a mix of cosplayers in recognizable costumes, generic attendees, and exaggerated or humorous figures sprinkled throughout. Distinct features like a giant inflatable figure, a TARDIS from Doctor Who, and oversized props add a sense of playfulness.
Overall, the image captures the chaotic yet celebratory energy of a convention, with rich visual humor and intricate details that invite closer inspection.
    daguerreotype photo, retro arcade style a woman sitting on a brick wall with her legs crossed and her legs crossed. Captured with Canon EOS 5D Mark IV Kit EF 24-105mm, f3.5, this award-winning photograph follows the Brandon Woelfel-inspired ultra-realistic style, glow effects, godrays, Hand drawn, render, 8k, octane render, cinema 4d, blender, dark, atmospheric 4k ultra detailed, cinematic, Sharp focus, big depth of field, Masterpiece, colors, 3d octane render, 4k, concept art, trending on artstation, hyperrealistic, Vivid colors, extremely detailed CG unity 8k wallpaper, trending on CGSociety, Intricate, High Detail, dramatic . 8-bit, pixelated, vibrant, classic video game, old school gaming, reminiscent of 80s and 90s arcade games,  1920s photography, historical photo, aged photo, black & white photography, damaged photo
    (high quality), (3d video game graphics), doom(2006), hellish wasteland landscape with red sky and lightning, solo, cyberdemon, red large demonic creature punching the ground, lots of stone spikes from the ground

      Stable Diffusion 3 (SD3)

    • SD3 Medium - stableDiffusion3SD3_sd3Medium.safetensors
    • SD3 Medium Incl. Clips - stableDiffusion3SD3_sd3MediumInclClips.safetensors
    • SD3 Medium Incl Clip FP16 - stableDiffusion3SD3_sd3MediumInclClip.safetensors
    • SD3 Medium Incl T5XXL - stableDiffusion3SD3_sd3MediumInclT5XXL.safetensors
    • Text Encoder - Clip L - stableDiffusion3SD3_textEncoderClipL.safetensors
    • Text Encoder - Clip G - stableDiffusion3SD3_textEncoderClipG.safetensors
    • Text Encoder - T5 e4m3fn - stableDiffusion3SD3_textEncoderT5E4m3fn.safetensors
    • Text Encoder - T5XXLFP16 - stableDiffusion3SD3_textEncoderT5XXLFP16.safetensors
    • ComfyUI Workflows - stableDiffusion3SD3_comfyuiWorkflows_trainingData.zip
    • Demo Prompts - stableDiffusion3SD3_demoPrompts_trainingData.zip

      Stable Diffusion 3.5 Large

    • Large - stableDiffusion35_large.safetensors
    • Workflow - stableDiffusion35_workflow_trainingData.zip

      Stable Diffusion 3.5 Large Turbo

    • Large Turbo - stableDiffusion35_largeTurbo.safetensors
    • Workflow - stableDiffusion35_workflow_trainingData.zip

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