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    More prompts from makeitdoubleplz

    at the top of Everest with dozens of different flags and marks there is someone's sign on which 193 is written in large marker, a view into the distance of frozen peaks
    in the middle of ancient greek settle village towering above the streets full of ancient people walking in sands and dirt  a giant metal alien technology computer designed by Peter Gric  and zdislav beksinski, featuring monochrome green screen with (a text "Closed for maintenance!"), old styled grainy film photo
    In a whimsical room inspired by The Little Mermaid a cozy bed carved from a large, smooth stone rises majestically from the depths of a turbulent ocean. The bed is adorned with seashell-patterned linens and shimmering fabrics that mimic the waves. Above, colorful jellyfish lamps cast a soft glow, illuminating the space with an enchanting light. Through the window, an ordinary cityscape of towering high-rise buildings can be seen, creating a surreal contrast to the underwater theme inside. Coral and seaweed accents blend with the decor, enhancing the sense of a mermaid's secret sanctuary amid a bustling urban environment.
    (A thick book stands upright on a desk while a book cover designed to resemble the intricate interior of a computer case). The front showcases a detailed depiction of a motherboard with various chips and circuits, while a realistic CPU cooler dominates one side, complete with visible heat pipes and fans. Cables appear to snake around the edges, adding to the lifelike effect of a real system unit. The title “PC for DUMMIES” is boldly printed across the top in bright, eye-catching letters, integrating seamlessly into the design as if it were part of the hardware. The glossy finish of the cover gives it a polished look, making the entire composition feel like an actual piece of technology. (book)
    A closed book lies on a wooden table, its cover holding a truly lifelike ocean. Waves ripple gently across the surface, the water shifting and moving as though it were a real sea contained within the book. The deep blues and greens of the water reflect light naturally, while small splashes and foam occasionally break on the edges, making the ocean feel alive. The wooden table absorbs the moisture from tiny droplets that escape from the cover, adding an element of realism to this surreal scene.
    In a surreal, spider-themed world reminiscent of a classic Mario level, Mario appears transformed—his iconic mustache and red cap sit atop a large, cheerful head, but instead of a body, eight spindly spider legs extend from beneath him. The landscape is a whimsical blend of webbed platforms, mushroom-shaped cocoons, and vine-like webs stretching between towering spider trees. Mario scurries across the silk roads, bouncing over gaps and friendly, fluffy spider-enemies, collecting shiny web coins that hang suspended in delicate strands. The atmosphere is light-hearted, the webs gleaming with soft, rainbow hues as Mario's spider form navigates the intricate labyrinth of webs with ease, bringing his trademark charm to this new, arachnid adventure.
    A Titanic-inspired dessert designed to mimic the dramatic moment of the ship breaking in half, with the iconic three smokestacks and hull split at a sharp angle. The base of the pastry, resembling the sleek, elongated hull, is made of smooth, dark chocolate, with a fracture running through the middle to replicate the ship's famous sinking scene. Delicate biscuit lifeboats hang along the sides, tethered by fine sugar strings, while caramel glaze on top mimics the deck. Three tall, cylindrical smokestacks rise from the ship, crafted from rich chocolate with glossy black finishes and white fondant rims at the top. The broken, sliced portion reveals intricate layers of cream, mousse, and fruit, exposed to create a dramatic visual of the dessert breaking apart. The dish is surrounded by a deep blue berry compote that represents the ocean, completing the striking and edible homage to the Titanic's fateful end.
    A lone astronaut stands on the dusty lunar surface, taking a surreal selfie. His spacesuit, instead of the usual high-tech materials, is entirely covered in soft pink fur, from helmet to boots. The reflection in his helmet visor shows the bizarre sight of a fluffy lunar landscape. Behind him, the landing module stands proudly, also wrapped in the same plush pink fur, its soft surface gleaming under the harsh lunar light. A rover, equally fluffy, sits nearby, with its oversized wheels looking almost toy-like. In front of the module, a pink fur carpet is spread out, its fibers lightly blowing in the low-gravity breeze, creating a scene both absurd and strangely serene against the desolate grey moon. The selfie captures a whimsical contradiction of high-tech exploration and playful softness.
    a woman stretches out her luxurious hand into the frame, on her finger is an expensive gold ring, (the number 198 written in gold) on the top of the ring
    top down angle photo of a man covered with blanket laying in a double bed next to a empty side of a bed with sign with text ("Closed for maintenance!")
    A chair crafted from raw meat, prominently in the office, blending an unexpected culinary element with the corporate environment.
    This nightmarish weapon is crafted from living flesh and distorted bone, its barrel a pulsating artery, intertwined with sinewy tendons and held together by grotesque patches of stretched skin. The grip is a cluster of jagged, claw-like fingers, each bone exposed and glistening with fresh blood, while the stock is a twisted spinal column, pulsating with a sickly glow, connected by strands of exposed nerves that twitch faintly. Blood vessels run along the weapon’s surface, oozing dark, thick fluid, as the entire creation appears to be on the verge of writhing to life, a horrific amalgamation of flesh, bones, and decaying tissue.
    A floating microplanet shows a crowded urban neighborhood, its surface a tightly packed sphere of concrete and brick buildings. Graffiti covers the walls, while narrow streets twist around the planet, congested with yellow taxis and cluttered with garbage bags. From every angle, fire escapes dangle precariously, and utility poles lean over the crumbling sidewalks. The scene feels like a gritty, compressed slice of city life, where every detail is squashed together on this small, hovering orb. Dusty air swirls around, enhancing the dense, chaotic energy of this urban microplanet.
    A worn-out book sits on a rustic wooden table, its cover crafted to look like a real, half-open basement door. The door appears slightly ajar, revealing cold stone steps leading down into a pitch-black abyss. The edge of the door has rusted hinges and chipped paint, while faint light spills out from the gaps around the door, casting soft shadows. The staircase looks so real, you almost expect to hear the creak of wood or feel a draft coming from below, as if the basement actually exists inside the book.
    A worn-out book sits on a rustic wooden table, its cover crafted to look like a real, half-open basement door. The door appears slightly ajar, revealing cold stone steps leading down into a pitch-black abyss. The edge of the door has rusted hinges and chipped paint, while faint light spills out from the gaps around the door, casting soft shadows. The staircase looks so real, you almost expect to hear the creak of wood or feel a draft coming from below, as if the basement actually exists inside the book.
    acrophobiс photo attention-grabbing composition, the broken eastern europe block building cut-offs standing on top of a giant dull rock mountain towering over the endless landscape, on the edge,acrophobiс comopsition
    (analog rainy film still taken on polaroid film, vhs footage low quality, Analog distortion effect, Retro video quality) 

A side-scrolling Mario game level made entirely from lumpy, handcrafted clay. The pixelated 8-bit world has been transformed into squishy, uneven textures, with every element—from the ground to the iconic question blocks—sculpted from multicolored clay. Mario, also crafted from clay, stands awkwardly at the beginning of the level, his rounded limbs and uneven mustache giving him a playful, clumsy look. The pipes, coins, and Goombas are similarly rough and imperfect, adding to the charm of the scene. The game’s interface is visible, with a classic score counter at the top left, “MARIO” written in blocky letters, along with a coin count and timer ticking down in the right-hand corner. The whole level has an endearing, low-quality feel, blending the nostalgic pixel art with the tactile, squishy texture of clay animation.

(analog rainy film still taken on polaroid film, vhs footage low quality, Analog distortion effect, Retro video quality)
    a man walks down the street with a large number "199" shaved on the back of his head, focus on the number "199" on the back of his head
    photo top isometric angle of view of a donut-shaped illuminated shop-center building surrounded by endless slums favela, color contrast between vibrant building and dusty dirty surroundings, lots of cluttered huts and shacks along dirty river with trash and splashes
     Step into a world where the familiar becomes strange and the impossible is commonplace. The ground is a checkerboard of black and white fur squares that stretch out to infinity, creating an optical illusion that makes it difficult to discern where the ground ends and the sky begins. Giant, disembodied fur eyes in shades of fiery orange and electric blue blink and stare from the sky, their gaze following the viewer with an unnerving intensity. Twisted, fur-covered trees with branches like skeletal fingers reach towards the heavens, their leaves dripping with a viscous, honey-gold fur substance. In the center of this bizarre landscape, a fashion model poses with an almost robotic grace. Her skin is painted a vibrant shade of cobalt blue, and her hair, a cascade of raven black fur, is styled in gravity-defying shapes that resemble the horns of a mythical beast. She is draped in a garment of shimmering, oil-slick purple fur that reflects the distorted landscape around her, making her seem to blend into and become a part of this surreal world. Her expression is blank, her eyes devoid of emotion, as if she is a mannequin come to life in this fantastical fur-covered dimension. This is a world where the boundaries between the organic and the artificial, the real and the imagined, have completely dissolved.
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