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    FLUX.1 [schnell]
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    Seed 4470756492145003
    Steps 4
    Public

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    More prompts from Mr Nobody

    taylor swift looking goofy and silly with a goofy hat in a room with random toys, abstract picture
    3D cartoon, cinematic, unreal style, Happy Alien in a bioluminecent planet, with many bright neon plants
    Beautiful liminal concrete grass water walls wood waterfall
    The buildings tower above you, but their reflections in puddles show structures that don’t exist in reality — skyscrapers twisting into impossible angles or floating upside down. Looking up, you notice windows that show fully lit rooms with silhouettes moving behind the curtains, but there's no way to reach these floors — the elevators in every building lead only to blank walls.
    You stand at a crossroad where the traffic lights blink in an endless cycle — red, green, yellow — but there are no cars, no people. The wind carries the faint sound of footsteps and muffled conversations, but the streets remain empty. Storefronts show products decades apart in style — a modern phone next to a vintage rotary dial model — as though time itself is confused. The sun never seems to move in the sky.
    The city floats among the clouds, a breathtaking fusion of elegance and technology. Massive platforms of black and white marble extend over an endless sky, forming grand plazas and towering structures that seem to defy gravity.

The buildings, sculpted with intricate patterns, shimmer under the diffused glow of the sun hidden behind a veil of mist. Their polished surfaces reflect the swirling clouds, creating an illusion of endless depth. Cascading waterfalls spill from the edges of terraces, their streams vanishing into the fog below before reappearing in a cycle of continuous motion.

Pools of crystal-clear water are seamlessly integrated into the architecture—some suspended in gravity-defying orbs, others flowing gently along marble pathways, tracing glowing veins of light embedded within the stone. The air is thick with an ethereal quiet, interrupted only by the soft rippling of water and the distant hum of unseen energy sources.

Above, sleek skybridges arch between the monolithic towers, their edges lined with luminous engravings that pulse like the heartbeat of the city. Strange, hovering crafts glide silently through the sky, weaving between the colossal structures like celestial fish navigating an ocean of clouds.

At the heart of it all, an immense dome crowned with waterfalls and radiant spires stands as the centerpiece, a monument to a civilization that has mastered the balance of nature and technology. It is a city of dreams, where time feels suspended, and the future merges seamlessly with the artistry of the past.
    dystopian city, made of huge concrete buildings, liminal, foggy demon in scene
    Concept: A seemingly abandoned playground with rusted swings and broken slides, surrounded by an infinite, fog-covered suburban landscape. Children's laughter occasionally echoes, but no one is there.

Abstract Elements:

Shadows of children flicker in the corners of vision but disappear when approached.

Some slides and tunnels loop back into themselves, trapping those who enter.

The further one explores, the more the playground structures defy logic—merry-go-rounds that spin without stopping, seesaws with no one on the other side.

Theme: A relic of childhood frozen in time, both nostalgic and unsettling.

10. The Flickering Motel
Concept: A run-down roadside motel, existing in a permanent, neon-lit night. Each room tells a different story, but none of them have a clear beginning or end.

Abstract Elements:

The vacancy sign blinks inconsistently, sometimes showing "No" even when all rooms are empty.

Entering a room may lead back to the parking lot, another identical room, or a memory that isn’t yours.

The front desk clerk never changes, yet their appearance is different every time you look away.

Theme: A transient space where reality folds in on itself, trapping lost travelers.

11. The Hollow Mall
Concept: An enormous shopping mall, brightly lit yet completely devoid of people. The stores are stocked with unfamiliar brands and mannequins that shift position when not observed.

Abstract Elements:

The escalators lead to floors that weren’t there before.

Music plays softly over the intercom, but the lyrics don’t exist in any known language.

Some storefronts appear perfectly normal—until one steps inside and finds an entirely different landscape, like a beach at sunset or an empty void.

Theme: A consumerist afterlife, where choice exists without purpose.
    3D Cartoon turtle choking on straws being shoved down it's throat, in pain, crying
    An endless, patterned  The atmosphere is surreal and unsettling, with a soft, just an eerie sense of timelessness. The perspective stretches infinitely, dreamlike liminal space. open area, grass, concrete, bright , pool of water, luming , dream like, ominus
    3D cartoon, Dancing alien happy
    3D Cartoon turtle choking on straws being shoved down it's throat, in pain, crying
    germs bioluminecent

Theme: A consumerist afterlife, where choice exists without purpose.
    A rugged man stands before a massive concrete circular portal in the heart of a barren desert. The portal's surface is smooth and weathered, with ancient, cryptic carvings etched into its edges. The man, clad in worn desert gear and a wide-brimmed hat, carries a dusty backpack filled with tools, staring intently at the mysterious structure. Around him, the desert stretches endlessly with golden dunes, scattered stones, and a blazing sun casting long shadows. The atmosphere is one of intrigue and timeless mystery, with the portal seeming out of place in the desolate landscape.
    Beautiful liminal concrete grass water walls wood waterfall dark neon
    germs bioluminecent

Theme: A consumerist afterlife, where choice exists without purpose.
    A group of robot monks with neon lights, in a huge city, cinematic
    An endless, dimly lit hallway with faded, patterned wallpaper. The atmosphere is surreal and unsettling, with a soft, electric hum filling the air. Featureless doors line both sides, some slightly ajar, revealing only pitch-black voids. The damp carpet emits a faint scent of rain on concrete. No windows, no clocks — just an eerie sense of timelessness. The perspective stretches infinitely, with subtle, distorted echoes of footsteps that may or may not belong to the viewer. A haunting, dreamlike liminal space.
    3D Cartoon Creature holding a sign that reads "Sell Me Drugs!". Standing on top of a hill of pills
    3D cartoon, cinematic, unreal style, Happy Alien in a bioluminecent planet
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